See this Lua extension with helper tools for extracting the table files into folders used by my Lua modules: Just extract the CEA table files in to a folder named "ceaFiles" for running local files instead of the table files. Hookįor simplicity I'll post a table for both "farcr圓.exe" & "farcr圓_d3d11.exe" But the only difference will be in the table Lua script. Hook (with one hit kills and decrease multiplier options)
#Far cry primal pc invisible code
![far cry primal pc invisible far cry primal pc invisible](https://cdn.mos.cms.futurecdn.net/919a9736389fda0ee5063d2ac259c4a3.jpg)
Generate Memory Records (helper script for generating "teleport to save" scripts from saves).Save Location (saves location to local file).Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used. Saves and loads table state (i.e.: what memory records are enabled).